Thursday, October 16, 2008

The Campaign Game

In Gamer Theory, McKenzie Wark writes that "The era of the great openly declared villains is over. In topological times, the bad guys pass as normal or they corrupt the law." For one reason or another (I'll let you decide how it happened), this reminded me of the current presidential race. Each candidate is saying two things - one, the other candidate is a "good man," and two, the other candidate is friends with terrorists, misguided in all of his policies and essentially evil.

The forum, at least when they are face to face, is more like a game show than anything else. As Wark says, "The key genres for working out the subsumption of the topographic into the topological are the situation comedy and the game show. On a game show, anyone can be taken out of everyday life and brought into the magic circle of television . . ."

On an unrelated note, Wark also writes: "The romance of the outsider is dead." Obama has left his image of being an outsider behind - mainly because it was never true, but partially, it would seem, because that image was not benefitting him. McCain and Palin still trumpet the word maverick all over the press and the debates, but it clearly has not helped if the polls are to be believed.

"You can change the form of Government but there's not much you can do to change the underlying form of production," Wark says. McCain and Obama can talk about change all they want, but neither of them is talking about fundamental change. Neither is even talking about changing the form of government. They want to "eliminate corruption" and all that jazz - but as long as gamespace is structured by algorithms and allegorithms, corruption is just another algorithm politicians will figure out and utilize in order to win the game.

4 comments:

BtownBear said...

Do you think a candidate can really outline his/her actually plans without being crucified over the details. I like where you started with this post, but i think your transition between ideas could have been a bit stronger.

Anonymous said...

On the overt villain point. I think it was in Digital Democracy that one of the writers explained why some blog stories flop--and that is the lack of story, of a clear villain, of clear damage being done, of a clear hero.

Well, I agree on the change point. The actual structure of government and its windfalls isn't what will be mended.
There are three levers to pull. The candidates are merely discussing the order in which they will pull them. That's not change. They still have to choose the levers, and not even question the machine.

Anonymous said...

Speaking of games (and my addiction to them):
http://www.addictinggames.com/battlegroundstates2008.html

J said...

I'm thinking about moving the class toward this book after we do the videos (maybe a week or so after). what do you think? also, it would be great if there were a way that we could do things with actual games--does anyone have advice? what would an assignment or project involving games look like?